25 greatest dreamcast games




















It was a very ambitious game, and with a lot of perseverance, it could be surprisingly enjoyable. Sadly, a lot of people had trouble getting Seaman to respond correctly, and the game could often fail to recognise phrases.

This is an odd one. Illbleed was probably missed by a lot of DC owners, but it was a game well worth seeking out. Brilliant in both unique design and freakishness, the game saw players navigate a horror theme park, using only their senses to avoid all sorts of traps and threats.

Often these dangers were totally invisible and unexpected, and only by learning how to effectively use the game sense-based detection system and goggles were you able to get anywhere. It was challenging, and for some far too obscure, but with perseverance was also a very a rewarding title.

The actual game was, undeniably, a little rough around the edges, with some dodgy voice work and iffy visuals, but the strange, and often quite creepy theme park setting, which incorporated various themes and parodies of the horror genre, and the unique sense system made it a very intriguing affair. Oh yes. The game is basically House Of The Dead 2 , repackaged as a typing tutor, but this was fine, as the game really could develop your typing skills.

Most definitely. The second outing was a corker on the Dreamcast, and along with an excellent game engine, which provided a fast and fluid game of tennis, there was a sprawling world tour career mode and a large selection of mini games, not to mention a in-game currency system that let you buy items for your player, as well as front entry fees for tennis tournaments.

Tennis games have come a long way since VT2 , and it has been surpassed technically, but many DC owners will always prefer the long rallies and court-busting smashes that Virtua Tennis 2 delivered. This loud and proud shooter was bright, bold and hard as nails. Fast paced action was the order of the day, and the game threw enemies and bullets at you like there was no tomorrow. Your goal was simple: place arrows on the game grid to guide mice into the rockets whilst avoiding the Picasso-like cats.

Once the rockets were full, the mice would launch to safety. It was simple, but deviously challenging puzzling, and the single player was an entertaining distraction.

The multiplayer is what really made the game, and the goal was to save as many mice as possible, whilst sending cats over to your opponent, thus causing them all sorts of grief. The most mice saved would ensure the win. Amazingly enough, the Dead Or Alive series had a lot more going for it than its mammoth mammaries, and underneath the juggling jugs was a great fighting game packed with game modes.

It may not have been quite as interesting as the likes of Soul Calibur , or quite as technical as Virtua Fighter , but it was a very popular series, and DOA2 on the Dreamcast was one of the best fighters at the time.

The combat system followed the Final Fantasy formula pretty much down the line, but mixed in some limited character movement, which made things feel a little more dynamic. The system also used a timer that dictated when both allies and enemies could attack. Careful timing could lead to move cancels, you could perform combination moves, and counters were also possible. The game was released on other formats later, but these are considered by most to be inferior to the original Dreamcast release.

Long before zombies were cool, Sega was slaying the undead with style, and the quality arcade blasting and impressive boss fights were complemented by a ridiculously cheesy plot and terrible voice acting. As Jack Wade, a bounty hunter suffering from amnesia after waking up in a strange lab, you had to complete a series of missions, capturing the most deadly criminals in the city, whilst uncovering a seedy conspiracy.

Okay, so the bike sections were pretty superfluous and were dropped for the sequel , and the controls and camera needed work, but the great story and quirky, organ-donating futuristic world paired up with solid gameplay to make for a great game.

Capcom was always the master of 2D combat, but with Power Stone , it branched out into a very different kind of 3D fighter. The original was one of the launch titles for the DC, but the second managed to hit all of the notes, as well as adding four player battles to the mix.

The game played very much like a 3D Smash Bros, and players had to fight to be the last one standing to win.

The game was pretty simple, but like so many things, this simplicity made it all the better, and it was one of the best party games on the platform. It was a dance game with a difference, and one that became an instant party classic. Now selling for pretty high prices, the original Dreamcast version, or Ver.

I own over 90 games and numerous controllers and peripherals such as the microphone, keyboard, mouse etc. Counting down the top 25 games has been an exhausting task, as I found myself substituting and re-adding, lowering and increasing games on the list a lot of times. Seriously, I own over 90 games. I love nearly each and everyone of them. Do you know how difficult it is to narrow these down to just the 25 best games?

So without further ado, I present the top 25 Dreamcast games. Make the jump! Fans often argue over whether the first or second Sonic Adventure is better. Personally, my vote goes for the first Sonic Adventure. Like the Metroid games, the level design is non-linear and encourages exploration as you run, jump and shoot at anything that crosses your path.

There are 9 long, action packed stages and 7 different weapon types. Using a hybrid of two-dimensional and three-dimensional designs, Sturmwind is a visually stunning, addictive game, with 16 levels and hundreds of different enemies.

The best thing about Sturmwind , though, is that unlike a lot of shmups, it saves your progress and you can continue from any level completed, so that people like me who suck can experience the game far more easily. There is also the Arcade mode though, that does not offer this service.

This makes the game accessible to both new audiences and the hardcore shooter fans. I had heard of the first Rival Schools, which I had played on the Playstation, and I was a fan of Capcom fighting games, so I just knew I had to buy it. The zany fighting game is set in a high school, with a whole host of wacky characters to choose from, such as club presidents, cheer leaders, jocks etc.

You pick a team of three fighters and then battle it out against another team. Project Justice is a lot of fun and accessible for newcomers, but also has plenty of depth for the hardcore crowd. Sometimes less is more and sometimes the simplest games, are the most fun and most addictive.

ChuChu Rocket definitely falls into this camp. For European people like myself, we were actually given the game free I think it was sent to everyone who registered on Dreamarena, known as Seganet in North America, and possibly later, it was given free with Dreamcast consoles. Like other addictive puzzle games, ChuChu Rocket is quite simple in its concept, but can be rewarding and challenging.

Your goal is to guide mice into the rockets, by placing arrows on the game grid, but whilst avoiding the cats. Once the rockets were full, the mice would launch to safety. If you need proof that Sega was ahead of its time with the Dreamcast, then look no further than this title.

Although Phantasy Star Online was not the first online title on a console, or even on the Dreamcast, it was the most ambitious to date and the first of its kind to really work. There have been numerous different versions and variations of Phantasy Star Online since the original, but even today, many fans still play the Dreamcast version together online via private servers.

And at number 19, we have another great example of an online Dreamcast title. Although Quake III is often fondly remembered as a PC title, it is also loved by the loyal Dreamcast fanbase who remember it as another great game that showcased the power of the Dreamcast, with this being an excellent port of the PC original.

It was one of the first great moves in hardcore PC style First-Person Shooters making their way in an authentic fashion to consoles. The Tony Hawk series was hugely popular in the late 90s and early s and although there have been numerous entries in the series, it is the second game that is often remembered as being the peak in the series.

Although released on multiple formats, the Dreamcast port received a lot of time and effort from the developers, who made the most of the Dreamcast hardware to add extra graphical touches and improvements. The game was a lot of fun back in the day and even today, it is still as addictive as ever. Featuring multi-tiered stages, with interactive components, gorgeous graphics, an accessible fighting system and the option for tag team battles great for 4 player action , Dead or Alive 2 did plenty to offer something new to fans.

There was also super bouncy breast physics that appealed to the teenage male audience in ways they would never admit. Although there have been numerous entries in the series since DOA2, including about different releases of DOA5, I still find myself coming back to DOA2, as it has the most fun gameplay and best stages in my opinion.

Segagaga is the embodiment of everything fans loved about the classic era of Sega. It was wacky, adventurous, ambitious, bizarre and fun and it also represented an unprecedented amount of self-awareness that Sega had during the days of the Dreamcast.

What other company would actually have fun with and parody their own downfall? To do this, you must embark on an adventure of epic proportions it plays much like a JRPG going through dungeons, recruiting new staff think Pokemon style battles , creating new games, fighting bosses and trying to claw back that market share.

Unfortunately, Segagaga was only sold in Japan although a fan translation has been in the works for a long time , so not many people got to experience this awesome game. What Ikaruga did differently though, was it added a tactical element to the game, with enemies coming in two different colours — red and blue.

And you, yourself, can change your colour at will between red and blue. Only the opposite colours can damage the other so red hurts blue and blue hurts red, but red does not hurt red and blue does not hurt blue. The game was absolutely stunning, with a mix of 3D and 2D visuals and highly addictive.

And for good reason. Despite the many improvements, the core gameplay is very similar to the classic, pre-RE4 era of the series and therefore fans can expect the usual flaws and charm of that period. That said, out of the old school Resident Evil games, Code: Veronica is, in many ways, the best. The story captures a creepy vibe like no other Resident Evil title. The Dreamcast is, in many ways, the console to own if you love fighting games especially if you love 2D fighters.

The second Marvel vs. Capcom game is not only the best game in its series, but it also perhaps the greatest 2D fighter of all time. Plus, you get to take part in airship to airship combat, as well as fighting regular monsters — how cool is that? Ikaruga was as much a puzzle game as it was a standard blaster, as it required you to flip between black and white polarity to dish out major damage to opposite-colored enemies and absorb attacks from the others. Few Dreamcast games can match Ikaruga visually, and the stirring soundtrack gives the game a truly epic feel.

The idea of skate punks battling it out in a graffiti turf war is appealing on its own, but Jet Set Radio goes takes it and adds an unparalleled sense of style. While the single-player offering was rather barren, gathering up a party of four to take on the wild creatures of Ragol was an absolutely unforgettable experience, whether you were adventuring with friends or making new ones in the lobbies of Pioneer II. Besides superior presentation, the controls have been revamped to make slice shots easier to perform, and the World Tour mode has been beefed up with additional training mini-games and a character creation mode.

There are more real players too, with women like Venus and Serena Williams joining the roster for the first time, opening up the possibility of mixed doubles matches. Players have an enormous roster of 56 characters to choose from, covering Street Fighter and Darkstalkers favorites to the likes of Mega Man and Jill Valentine, as well as the X-Men, the Avengers, and more.

But there are hidden depths to how the vehicles handle, which will need to be mastered if you want really high scores. Yu Suzuki had made his name as the creator of fast, exciting arcade games, so it was quite a departure for him to tackle an epic RPG. But what really stands out about the game is how it stripped away RPG conventions — numbers and levels, random battles, and menu-driven combat — to ensure that you were fully immersed in the world AM2 had created.

It actually looked considerably better than the original arcade game and was arguably the most visually impressive game ever at that point in time. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills.

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