Originally called Mr. Needlemouse, Sonic was positioned as the cooler, spunkier, edgier alternative to Mario. The game emphasized speed—unlike Mario, Sonic zoomed around in a quick blur—which was unprecedented at the time. Street Fighter II came out in in the arcades, and it was so successful that it was ported to multiple consoles. The graphics were also detailed, rich, and beautifully animated. Street Fighter II was hugely influential—it popularized the fighting genre and influenced later fighting games, like Mortal Kombat.
It was a pioneer of the modern first-person shooter genre, and it introduced 3D graphics and networked multiplayer gameplay. This online multiplayer mode was revolutionary at the time, and it was a forerunner for applications like Counter-Strike and XBox Live.
For many people, it was the first mobile game they ever played, and it set the stage for the mobile gaming explosion a few years later. Christina Wang.
April 14, We often write about how much technology has changed the way we work, but how has it affected the way we play games? Oregon Trail In , Oregon Trail was created by several young student teachers as a way to get their students interested in the 19th-century pioneer journey out west. Colossal Cave Adventure In , programmer Will Crowther created a text-only, interactive game called Colossal Cave Adventure , where players entered text commands to explore a virtual cave and solve puzzles.
Space Invaders Space Invaders , an arcade game about shooting aliens, became immensely popular all around the world in Afterwards, with some cash, you could purchase a "docking computer" which took away a lot of stress for me!
It's very intelligent, it has American and German submarines with different missions, theatre of operation pacific and atlantic from to and levels of play. To me it's one of the best even thou the graphics aren't very good but the strategy is great. This game was awesome. You went through six silly levels of trying to eat the type of food you need to survive as a certain type of animal and you killed some little enemies. On the first board you were an ameoba eating all these little bits while trying to avoid sea animals and one big coconut-like thing tha we used to call "Big mama" LOL.
The second level you were a frog that needed to catch these little flies before the fishies ate you. As a mouse you needed to eat all your cheese and make a path so the snakes cannot get you fast enough. As a beaver you swim across a lake to build a dam and avoid alligators. The gorilla board u had to throw oranges at a cat trying to climb a tree; you could only die if they got away or you run outta oranges.
The last board, which was more challenging, you were a human avoiding lasers shot by these drones and u had to kill them by letting the lasers reflect off the walls. This was a real fun game altogether It is good for many laughs too!!! For the C The first combat flight sim I'd ever seen. My friends and I gathered around the TV to play this one for hours at a time What a blast! Everything in the game including the ground was made up of vectors lines , but we didn't care.
We thought it was just like being a hotshot pilot! THE quintessential flight sim of the Amiga ! Came with the computer if memory serves me correctly. You had to pass a carrier landing before commencing missions. I remember if you crashed too often a message would come up saying "FA's or F16's depending on what you flew don't grow on trees you know! This was one of my 1st computer games. I think it was deisigned for the Tandy brand of computers.
It could also been used for Apple Computers. This game had children select different types of faces. Then they added parts of the face eyes, ears, mouth, nose, and hair Children now could select actions like stick out tounge, blink eyes, wiggle ears, and wiggle nose.
It was primarily for children aged This game had it all, tons of stats that changed throughout the game, ability to make your own players and teams, fighting, decent graphics for the time, 2 player, 5 on 5 with icing, and offside if I remember correctly , you could even play one position for the duration of the game.
Faceoff was king of the hockey games for probably 10 years! Farmers Daughter Text adventure where you played a "traveling lightning rod salesman" who finds himself at a farmhouse occupied by an attractive girl, her two hillbilly brothers and her overprotective father. Your goal was to "score" with the daughter without getting sodomized by the brothers or shot by the father.
Another Tellarium novel-based release, made you memorize quotes from books which was integral for the game. Cool graphics and a funky soundtrack made it bearable. Text adventure where you played a "traveling lightning rod salesman" who finds himself at a farmhouse occupied by an attractive girl, her two hillbilly brothers and her overprotective father.
Great C game. You flew a fighter to stop a massive invasion of your planet, by aircraft and tanks. There were motherships you had to hunt down and destroy as well. Pretty good graphics for the time and good strategy.
How stupid was this? You chose the background, the music and the "effects" and then tried in vein to sync it all together. Tons of fun! The absolute best part of the entire game was bombing the outhouse with someone still inside. A game that consisted of about 20 different leves mayby more. Armed with a bow and arrow, you shot giant spiders and listened to an awesome gothic soundtrack.
You flew a helicopter through crystalline caverns, armed with machine guns and missiles. You had to re-fuel, and your enemies were mostly tanks, who were invulnerable except for their treads. The boss enemy was a blue helicopter that showed up periodically. One of the best Commodore games ever, with great, long levels! It was based on finding the fractions, that were adding, subtracting, multiples or divisables, using either the Numerators, or the denomenators.
I still have some trouble playing it from time to time, but I think Its very good old fashioned math fun!!! You are a slave and the goal of the game was to make it safely to the north.
This game scared me but was so fun to play! Jason is dressed all in black but can disguise as people he has already killed. Your mission: kill Jason before he kills you. You go through churches, forests, houses collecting weapons to stop his killing spree. Every time you heard a blood-curdling scream you know he took another victim! Sometimes you could even use a corpse as a VERY deadly weapon!
In "Frogger" your objective was to get your frog across a road, a river, and other obstacles without getting squashed, snake-bitten, eaten by alligators, or otherwise killed. As for Burger Time, that was the one where the little chef guy ran all over these levels putting together giant hamburgers and trying to avoid Mr.
Hot Dog, Mr. Egg, and Mr. A frog trys to cross a busy street. They were a series of childrens games released for the Commodore The publisher for Funschool 2 was Hit Squad. The publisher for Fun School 4 was Europress. Based on the tv series, this game allowed players to choose from a variety of characters and attack the forces of cobra in one on one combat or in vehicle combat.
Alternately, a second player could play the forces of Cobra. A fun game but rather annoying as it seemed there was no way to win once you captured too many members of one team their membes started escaping. First in the Apshai series. Gertrude's Secrets is a children's computer game by The Learning Company. The goal of the game is to solve puzzles and find secrets.
The game features rooms filled with puzzles to be solved by arranging objects by shape and color. It is played by dragging Gertrude, a goose, into one of various rooms. Gertrude then brings various shapes into the rooms which must be arranged appropriately. Upon completion of the puzzle, Gertrude awards the player with a prize. The game also includes a noisy bird, and a room for editing shapes. Based on the movie.
You bought cool equipment, caught ghosts, snuck past the marshmallow man and fought Gozar. One of the first games to use digitized speech. Another classic from Sierra where you must go on an adventure from New York to California at the height of the gold rush. This one introduced an interesting twist in allowing you to choose from one of several ways to complete your quests.
Sierra games in the 80s were responsible for me missing many days of school. It loosely followed the film, consisting of quite a few "scenes" from the film. Each room or "scene" was a puzzle - two goonies enter and you have to figure a way to cooperate your way through the traps, etc.
Outstanding hi-res graphics, challenging refueling sequence. Two gorillas stand on a sky-scraper each and toss exploding bananas at each other. The players can control the speed and angles of tosses, and the level of play can be affected by changing the gravity constant. It was one of the first car simulators featuring a somewhat complex 4 gearbox, and one of the first games that let you save scores! There was different game races: you could cruise from SF to NY, from Washington to Miami, or even trying to pass thru a lot of cities as fast as you could go.
The nice things about this game was that you could run your car as fast as MPH, had to stop to get some gas from time to time, could be stopped by cops, and weather and time could change! Super Mario Brothers Secret passages and very addictive!
This is a 2D game with you as a human trying to return escaped Mogwais into their cage before they turned into Gremlins at the stroke of midnight. There's a popcorn maker at the bottom of the screen that flings popcorn all over the screen and when a Mogwai eats it, it turns into a Gremlin which you kill by using your cane. There's also a fridge which a Gremlin can open and throw food from it.
And a tv which will cause all Mogwais and Gremlins to freeze by watching it. Puddles of water means the Mogwai or Gremlin will double after passing through it. Many levels with different room settings and challenges. Memorable music too. Made for both C64 and Amiga computers. Basically a texted base game with very intricate drawings scrolling down to provide some eye candy to your own imagination. An improvement to the Zork series, and very difficult to win.
You played a petty thief trying to gain entry into Kernovia's first mentioned in a similar game called "The Pawn" legendary Guild of Theives by ransacking a castle and its surrounding area of all its valuables.
The end game took forever to understand, and its puzzles remain some of the most difficult in any text based adventure game. Originally made for the C64, this was near the end of the 8 bit chip era.
You controlled an Apache Gunship, shooting rockets, minigun and hellfire missiles on missions in areas ranging from Southeast Asia to Central America, then moving on to the Middle East and Europe.
Life could be short and brutal on the Ultimate level. Later ported for the Amiga as Gunship I still play this game on the C A natural game to put on a computer.
You play as a hacker who stumbles upon a major conspiracy and you take control of a robot to retrieve shredded documents. A weird and cute japanese platform game where the character get items in order to solve little puzzles to get through the screens. Anyone who loved computer baseball had this one. Featured the Champs vs. All-star blue vs. Included player's names, different pitchers with differing strengths and weaknesses , and spectacular camera view and "split screen" graphics.
Featured different batting angles, choice of pitch, and an umpire calling the strikes. Only downside was that the batting order controlled the batter's capabilities slugger, hitter, "outer," and not the batter himself. With a friend, hours could be spent without even realizing the time. An almost Donkey Kong style game where you manuver a little construction worker around some I beams riviting nails or something. This was basically a little plan flying over land and water that passed by underneath.
You had to move your plan up or down to avoid shrapnel and other stuff, you could also bomb the missile turrets on the ground with the space bar. You flew a Hellcat on missions to protect your carrier and shoot down enemy zeros, it was a gas! I guess to win the game. Come on. If you got anywhere near a computer in the 80's, you played this game. Arthur Dent.
Ford Prefect. Cut the lawn, no matter how it gets done, or who's lawnmower you 'borrow' to do it. Lawnmower had a 'turbo' that would over heat if used too much.
Nauseating game. Custom design your own car, then take it for a spin around town. Even give it a bath at the car wash! Then drive to the fire station at your convenience and pick up the fire engine. There's always a fire! Put out the fire, then give the fire truck a bath at the car wash! Oh, the cheesy, cheesy fun we had! Russian sub admiral defects to the US. A mid to late 80s version of space invaders, with advanced graphics and a fantastic rock based soundtrack. Player was able to strengthen their fighter by completing various levels.
A very complex and difficult game. One of the first good 2 player games around. You and a friend took the roles of 2 mercenaries from a top down view point. You had to fight your way through jungles shooting bad guys on foot as well as in tanks.
Different weapon types and grenades were available and they could become more powerful through power ups. Impossible Mission" was significant C64 game, in which you played a secret agent infiltrating an underground lab, attempting to piece together a puzzle before the world blew up. Early use of voice synth, with a blood-curdling scream if you died, and the villain's famous "Destroy him, my robots" line.
Followed by a sequel. Was simply a disk with no instructions. When you booted up, got a fake password-protect screen asking you to login and give password. You had to guess password and work from there, just like a real hacker stumbling across an unknown system.
Eventually you uncovered a complicated scheme involving robots running down secret passages--pretty dull, really. But excellent idea. I'm surprised no one mentioned it. This was a great game, one of the first 'real time' strategy games. You are Christopher Columbus and sail to the New World to explore. I think it was made by the same guys who made M. It was available on Atari 8-bit and Commodore, I played it on both.
Kind of like the board game Mouse Trap, you had to keep putting different objects in the scene to complete the puzzle. Commodore game. Shows graphic of a car engine and some gauges. You have to troubleshoot the problem with the engine to get it running again. You played a young person whose crazy uncle leaves you a spaceship and a mission to find "the most amazing thing.
You piloted a space ship, shopped for supplies, communicated with weird aliens. Our copy had a bug or physical damage to the floppy and locked up at the same place each time, but I'd play it for hours on end, anyway. Awesome game. A graphic text adventure. The graphics were nice. Tthe puzzles were intense. I do not remember the specifics of the computer but I played the game along with Digger, Frogger and Joust on my dad's old work computer from mid to late 80's.
The object was to get Janitor Joe up the levels on the screen like donkey kong without running into the robots that had taken over the building. You also had to jump over holes and slide along elevators. Spectrum 48K game where you play a little spaceman dude who's ship has crashlanded onto a single screen alien landscape. You have to collect the parts of your ship and enough fuel for it to be able to take off while shooting aliens and I think collecting crystals and other stuff.
THE platform game of the 80's! As Willy you had to search the house and colect all the beer glasses before you could go to bed. If you try to go to bed before that you are blocked by you landlady who is like, twice your size! The problem is that your house is inhabited by all sorts of wierd and wonderful creatures that want to kill you that was some party! Also had the best bug flaw in it. Because Willy jumped in an arc you could sometimes loose all your lives by being put back in to a situation where you just fall and die.
Still one of the best games ever though. This was an RPG designed in the very late 's. It is a strategy based game which is very difficult to defeat.
It offers a very large, yet finite, number of choices and the party generated needs to discover its destiny and then save the world. This was one of the first games to introduce magic on a more realistic-tolkienesk perspective and actually seemed to have some thought from the responses.
This game required patience and brains to try to defeat and the sword could not always be relied upon.
I do not remember the specifics of the computer but I played the game along with Digger, Frogger and Janitor Joe on my dad's old work computer from mid to late 80's. You were a little man riding on an ostrich-like bird jousting with other ostich-like birds. Your bird could lay eggs and jump over gaps in the floor under which was lava and other birds.
The object was to get your lance over the lances of the others and this caused them to dissapear until you were the last left. Here is a classic example of just how easy it was to entertain an 8 year old in The object of the game was to fly your box-like plane off a very small aircraft carrier and bomb evil enemy ships and in later levels, submarines before they came close enough to slam into your aircraft carrier.
Your plane had only limited fuel so you'd have to go back to the carrier to refuel every few seconds-- either that or attempt the nearly impossible refuelling process on the dreaded fuel blimp that came by every now and then, a craft so worthless that 9 out of 10 times you'd crash your plane by either ramming into it or by running out of fuel before you ever got your tank refilled a single iota.
The game got so damn obnoxious after about 2 rounds that I can't picture anyone playing it longer than 5 minutes. That little red stick figure. Sorta like Pitfall and Donky Kong. Jumpman had to go up and down ladders and ropes; avoid the enemies; and collect little things along the way. There was also Jumpman Jr.
The only change was the size of Jumpman and the game was just a little more challenging. In the early '90s, a regular PC version of it was made as Shareware. Not the jungle trouble that we have all seen, this was another game with the same name, it only sold about copies.
You had to battle you way through many soldiers in the jungle.. You were a spy locked up in Kabul and you have just escaped from the local prison. You have to evade the authorities and get out of the country. The top half of the screen was a "hi-res" graphic of what was in front of you, while the bottom half of the screen had all of the descriptive text.
You typed in commands to let the computer know what you wanted to do. One of the first karate style fighting games. Karateka required the player to run through a small forest, fighting numerous guards, in order to reach the boss character and save the main character's girlfriend.
You had to play this kid who was from the future or something. You were mainly on a pogo stick. The details are foggy. You're an air traffic controller tracking multiple inbound and outbound planes and attempting to guide them to their correct routes or land them at the various airports on the screen.
You also had to manage departure times, altitudes, heavy storms, mountainous terrain, varying flight characteristics 1 space for Cessnas, 2 for commercial craft, and 3 for Concordes , "no-fly" zones, and air traffic conflicts, all in glorious speech and graphics. And just when you have all your craft lined up or stacked at the VOR towers, another one comes in and broadcasts emergency fuel levels. It WILL make you pull your hair out! This game was for the Commodore You were a detective and you had to solve crimes that usually involved a murder at some point.
You'd interview suspects and look for clues and try to figure out who did it. Usually it was the guy with the shifty eyes. Well you had to go through about levels or so avoiding bad guys and collecting gems. I think there were about 3 in this series. I used to love this one. Can't find it anywhere though. Another "3D Adventure" series from Sierra, It was one of their most popular, with at least 6 or 7 I know of. Depending on the episode, you were one member of a royal family trying to save one or more of the other members or yourself through a lengthy series of puzzles, most of which could not be solved without the manual.
They even have sound packs, including speach by the same actor that did the voices of the original Kings Quest sequels. One of the first games to feature "3-D like" animations. The "star" was a scout who was lost in a huge castle, having the deadline of 40 days and 40 nights to find his way out, collecting items to create a spell which would release him. Every night the man turned into a wolf. A play on words in this Spectrum game. So did the computer controlled bikes and pretty soon it was impossible to move without crashing.
Played very well. Based on the movie, you are travelling through the labryinth underground, in bushes, etc. Lands of Lore or LoL is a classical computer role-playing game series by Virgin Interactive, following the tradition of Dungeon Master but introducing a linear scenario-based storyline, rather than characters and feats. Gladstone is the base of operations for all of the civilized areas. The King is worried about Scotia, a vile old hag and ruler of the Dark Army who has recently acquired the Nether Mask, which is a magical item of extreme power and can now assume the shape of any living creature King Richard gathers together his armies and seeks a champion to go see Roland at his manor and retrieve the Ruby of Truth.
The player has to choose among 4 playable pre-made characters: Ak'shel a 'Dracoid', an ancient race of dragon-lizard hybrid origin, specialized in magic over might , Kieran, a 'Huline', another ancient race of human-feline hybrid origin, specialized in dexterity , Michael, a human specialized in strength and fighting and Conrad another human, who is a well-balanced combination of all.
When you finally make it to Roland, it is too late. Roland is near death and the Ruby is stolen. Returning to Gladstone you realise that you are again too late: a battle has resulted in the poisoning of the King. And now it is up to you to visit the Draracle and find the ingredients of an elixir that will save King Richard. Having the recipe for the elixir, the heroes must now traverse the Lands to obtain the required ingredients, while simultaneously learning as much as possible about the Nether Mask in the hopes of defeating Scotia.
There were three of these I think. AWESOME music, great gameplay where you walked around feudal Japan and kicked some serious tale using swords, stars, staffs and other ninja gear. This funky little game summed up the 80s nicely. You played a man who seemed to be in a permanent daze wandering from room to room playing simplified clones of more and less well-known games accompanied by a soundtrack containing cover versions of some 80's classics or 80's style tunes one of which was sampled recently by kernkraft Great golf game for the C, an the start of Links as it was made by Access.
Before there was BioShock, there was System Shock. But since System Shock was occasionally a little too complicated for its own good, let's look instead at System Shock 2. Universally beloved ever since its launch, System Shock 2 was three things in one: a first-person shooter, a horror title and a role-playing game. As a soldier aboard a starship controlled by a hostile AI, you'll have to explore huge, open-ended levels while you battle your way past infected crew members.
You can level up your skills in weaponry, repairs, hacking or even psionic powers, all while uncovering an engaging "technology-gone-wrong" narrative. You create a character from scratch, complete with a race, class and moral alignment.
A fearsome man named Sarevok has been hunting down adventurers all along the Sword Coast — and you're next on his list. How your adventure proceeds from there is up to you. The real-time strategy genre emerged in the early '90s; it was arguably perfected in the late '90s when StarCraft hit store shelves.
This military sci-fi title told the intertwining stories of three distinct races: the human Terrans, the insectile Zerg and the telepathic Protoss as they vied for control of a distant corner of outer space. What's remarkable about StarCraft is that the three races are distinct from one another, but still almost perfectly balanced. From constructing buildings, to amassing an army, to actually waging war, each race has a radically different playstyle, which has kept competitive players hooked for 20 years and counting.
The Curse of Monkey Island is a beautiful game on every level. You could mistake the gorgeous graphics for a classic Disney movie. The puzzles will tax your brain to its limit, until you stumble on the surprisingly logical answer — and wonder why you didn't see it sooner. Even the storyline has some depth, thanks to a heartfelt love story between Guybrush Threepwood, Mighty Pirate and his long-suffering sweetheart, Elaine Marley.
When The Curse of Monkey Island came out, point-and-click adventure games were already on the wane, but thanks to this rollicking pirate tale, full of memorable jokes and catchy songs, they got to go out in style. No discussion of classic PC games would be complete without mentioning Doom: the great-granddaddy of them all. Doom was — and still is — all things to all people.
It's a challenging first-person shooter. Next version, called Open Surge, will be 0. The goal in each regular level both Topics: Windows games, Linux games, Vintage computer games, Action games. Travel back to the days of Myth and Legend. You, a locally renowned archer, go off in search of the Black Archer, the greatest bowman in all the land.
On your way you are thwarted by many perils. Speed, accuracy, and cunning are all necessary to accomplish your quest. Tetris where you need to "match" pairs of couples for them to be removed from the playfield. Topics: Windows games, Vintage computer games, Puzzle games. Welcome to Virtual Woman 95, the program that allows you to create and interact with a Virtual Woman. You choose her personality type, ethnic background, physical appearance, clothing, location, and other characteristics, and engage her in conversation.
The goal? Lets just say that Virtual Woman has a few tricks up her sleeve for the right smooth talking guy. Topics: Windows games, Vintage computer games, Simulation games. The ultimate sport of kill-or-be-killed is now an explosive new experience, with mind-blowing new ways to move like lightning and annihilate enemies. For the first time, pilot a formidable force of battle vehicles that tear across land, skies and deep space.
Load up pulverizing new weapons. Storm across 40 never-before-seen arena maps. Move faster, fly higher, shoot further.
And I think the elder ones of you will remember the computer game from Activision as well. This one is a remake of this game and the developers Scottige and Trevor Storey surely did a great job.
They improved the graphics and the sound effects, but Topics: Windows games, Vintage computer games, Action games, Game remakes. As Lt. Mike Powell, you're a member of the OSS, the premier spy agency in the world. You'll be sent into some of the most dangerous situations possible like disguising yourself as a Nazi and strolling through a German encampment. Be aware of the enemy troops, the lark on every corner.
Just when you thought it was safe to eat chicken again, the chickens have returned with an organized invasion to take over the entire solar system!
Journey to each planet and fight your way through to save the world again! In the first chapter of the Chicken Invaders saga, you defended earth against an invasion of intergalactic chickens seeking revenge for the oppression of their earthly brethren.
However, as you were clearing out the last of the chicken invaders and were looking forward to a Unreal Tournament is - hands down - the most feature - filled game of its kind to come along. There are more bells and whistles here than in all of the Rhineland's cuckoo clock shops. Let's put it this way: if you want it, Unreal Tournament probably provides it or least provides an option for it. Uncover the tuner underground in a massive, free-roaming metropolis.
Get behind the wheel in one of 30 of the hottest cars and own the streets from dusk 'til dawn. Explore the city, encountering underground races, hidden hideouts, secret shops, and unexpected challengers With comprehensive performance tuning options, all-new game modes, and the most sought-after cars on the circuit, Need for Speed Underground 2 delivers the most authentic tuner experience ever.
This is the official demo of the In Sonic's most exciting adventure yet, you maneuver a team of three Sonic characters through massive levels to overcome the ultimate evil. Eggman is on the loose once again, but this time he'll have to take on three powerful characters at once. Whether he's trying to outrun Sonic or dodge Knuckles punches, he'll have plenty to contend with. All 12 characters have unique strengths that you'll take full advantage of to get your team through the course at full speed.
This is the PC demo of Blip and Blop have a violent mission. They must help the innocent and retaliate on the evil beings that bully them.
Firstly they must rescue Gargamel who has been threatened by the evil smurfs. As you enter his house a gruesome vision awaits you and you must seek out the evildoing blue men. They come in numbers trying to outmaneuver you, throwing gift-bombs, and kisses at you. Those bastards. You must grab any chance to eliminate them, stopping their reign of terror from spreading wider.
From Ensemble Studios, the creators of Age of Empires and Age of Kings, comes Age of Mythology, a game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortal men. Taking on the role of one of nine ancient civilizations, players guide their people to greatness by commanding all aspects of their empire: gathering resources, raising massive armies, waging war against enemies, establishing profitable trade routes, building Drive the world's most exotic cars of all time, at breakneck speeds, on some of the fastest roads and tracks.
Beautiful high-resolution graphics, accurate physics models of car performance making even the crashes super realistic will leave you panting for more. A new dimension to playing God The gods are at war. From your celestial home, cast your all-seeing eye down upon this 3-D globe, spinning it until you find the perfect spot to begin your glorious new religion. Summon your shaman, and have him teach wild men to kneel down and worship you.
Invoke Acts of God and reshape your world. All with the mere touch of a finger. But now, evil creeped into heart of the Empire, and the Golden Axe was stolen. The council of Defensors was tricked and misguided. The four best warriors of the whole realm are already on pursuit of the enemy. The council gave them the power of Elemental Magick, since great are the dangers they'll have to face. They know no fear or doubt. In their hearts and minds there's only the sacred Bent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire.
You and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from Earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerrilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.
This archive is a collection of all shareware games found in The DOS Collection released between and What is this? We wanted to finally put DOS in the same state of organization So is Super Collapse! With a classic puzzle style in mind, Super Collapse! II asks you to form a group of three of more tiles.
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